翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Naruto: The Broken Bond : ウィキペディア英語版
Naruto: The Broken Bond

| genre = Fighting/Action Adventure
| modes = Single-player/Multiplayer
| platforms = Xbox 360
}}
''Naruto: The Broken Bond'' is an adventure/fighting game developed by Ubisoft Montreal and published by Ubisoft for the Xbox 360. It was released on November 18, 2008 in North America. It's a sequel to the 2007 game ''Naruto: Rise of a Ninja''.
''The Broken Bond'' picks up where ''Naruto: Rise of a Ninja'' left off, taking place between episodes 81-135 of the anime. It contains the Return of Itachi, Search for Tsunade, and the Sasuke Retrieval story arcs as well as some flashbacks of the previous game. There are 30 playable characters, a new tag-team system and original voice acting and music from the original ''Naruto'' anime.
== Development ==

The game was first revealed at the E3 2008 Convention, although work on it had started before the release of the first game. According to team member Masao Kobayashi, the developers wanted to bring something new to the franchise but still keeping the same feel of the anime that the first game had. The art direction of the sequel was definitely one of the biggest factors taken into consideration for the development of this new game.
The environments were a big part of the first game and one of the things they wanted to make sure was that the environments in ''The Broken Bond'' would support the exploration factor by being very “rich and dense.”〔 The lighting of the game was improved to complement the dynamic story, adding a new casting system, allowing the creation of maps with a more watercolor feel. Unlike the previous game, where the cutscenes were 2D, ''The Broken Bond'' now has 3D cinematics. There are also a lot more NPCs. Within the adventure mode, there are now over 70 unique character models.〔
The developers for ''The Broken Bond'' have also decided to keep the multiplayer system like ''Rise of a Ninja'', but have improved upon it in several ways. The online format has been overhauled with a new ranking system, the fighting system has been greatly tweaked, and there are now 30 characters to choose from, 28 different characters and 3 bonus variations of Naruto, Sasuke and one for Itachi.
This was the last ''Naruto'' game to be developed by Ubisoft before Namco Bandai decided to make the ''Ultimate Ninja Storm'' for multiplatform consoles instead of being a PlayStation 3 exclusive, starting with ''Naruto Shippuden: Ultimate Ninja Storm 2''.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Naruto: The Broken Bond」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.